721 FURNITURE AND DECORATION

GENERAL INFORMATION
The programme of Furniture and decoration is a two – year course with the aim of raising technicians geared towards the contemporary furniture engineering, design profession and the furniture industry. The graduates have experienced a program, beginning with the teaching of essential furniture and decoration designing, engineering and making skills, which have been developed throughout the two – year course. Graduates from our programmes have name of “furniture and decoration technician”.

Objective
The aim of the program is to provide an atmosphere where students can express themselves creatively while developing interior design and producing furniture professionally. The program aims to raise technicians of contemporary furniture design, engineering, and industry. The graduates can work in departments of design, marketing, production, quality controlling, production planning, or research development in the field of furniture industry.


Admission Requirements
Prospective students receive a high school diploma exams with a score of YGS and LYS by OSYM placed in the center. High School Diploma and Certificate of OSYM

Graduation Requirements
Students are required to complete all compulsory and elective courses in the curriculum successfully with no failing grades, including compulsory practical teaching training, and have a minimum CGPA requirement as stated in Pamukkale University’s associate program guidance.

Career Opportunties
Graduate students, woodworking and furniture industry, all located within the intermediate product, the result of products and companies of all sizes with side-project activities for the industry, marketing, sales, manufacturing, quality control, production planning and R - D units, "technicians" working title can. In addition, by establishing their own business and production, marketing, consulting, design - can work in the project and decoration.

Qualification Awarded
Furniture and Decoration

Level of Qualification
Short Cycle (Associate's Degree)

Recognition of Prior Learning


Qualification Requirements and Regulations
Students are required to complete all compulsory and elective courses in the curriculum successfully with no failing grades, including compulsory practical teaching training, and have a minimum CGPA requirement as stated in Pamukkale University’s associate program guidance.

Access to Further Studies
Without examination the graduates of Anadolu University Open Education Faculty have the right to migrate 3.sınıfına. In addition, DGS, if they are successful in the graduate program of formal education there are opportunities to continue.

Mode of Study
Full Time

Examination Regulations, Assessment and Grading
Measurement and evaluation methods that is applied for each course, is detailed in "Course Structure&ECTS Credits".

Contact (Programme Director or Equivalent)
PositionName SurnamePhoneFaxE-Mail
HEAD OF DEPARTMENT Assoc. Prof. Dr. BURCU UYSAL KARATAŞ  burcuu@pau.edu.tr


PROGRAM LEARNING OUTCOMES
1He/she has basic, current and applied information about his/her profession.
2Gains knowledge about occupational health and safety, environmental awareness and quality processes.
3He/she follows current developments and practices in her profession and uses them effectively.
4Effectively uses information technologies (software, programs, animations, etc.) related to his/her profession.
5Has the ability to independently evaluate professional problems and issues with an analytical and critical approach and propose solutions.
6At the level of knowledge and skills, he/she can effectively present his/her thoughts through written and verbal communication and expresses them in an understandable manner.
7Takes responsibility as a team member to solve unforeseen complex problems encountered in applications related to his/her field.
8Has awareness of career management and lifelong learning.
9It has social, scientific, cultural and ethical values in the stages of collecting data related to its field, applying it and announcing the results.
10Follows the information in his/her field and communicates with his/her colleagues by using a foreign language.
11Issues related to the field, business administration, quality, marketing, planning, management and organization, job security and workers' health knowledge and awareness of ownership.
12Costs and pricing of products to be produced in the field of furniture and decoration, and technical information to the customer making the purchase process.
13Studies and recommendations to improve business efficiency within the business that may be able to have knowledge.
14Understanding the characteristics used in the field and effective use of technological tools and equipment.
TEACHING & LEARNING METHODS
NameComments
LecturingLecturing is one of the methods that come first, where the teacher is in the center. It is a method where the teacher actively describes topics and the students are passive listeners. With this method, lesson proceeds in the form of report, description and explanation.
DebateDepending on the situation, debate is a tool that allows all students, or a specific portion of the class to participate in the lesson. In this method, members of the group discuss a topic by addressing the various points of view and discuss alternative opinions about problem-solving.
DemonstrationIn this method the teacher demonstrates, an experiment, test, in front of the class. And then assists students to do so too. Students learn not only by just by looking and watching, but also by taking part and participating. This method is usually applied when teaching skills.
Case Study Case studies require students to actively participate while using an analytical perspective to think about real and problematic events. The problematic event may be real or very close to real life. Student(s) working on the documents that include the necessary data and descriptions of the
Problem SolvingThe name given to any doubt or ambiguity that arises is, a problem. Problems which usually have a role in human life, that have preventing or annoying aspects are solved by considering the stages of scientific methods. (a) Problems are determined. (b) The problem is identified. 
Cooperative LearningCooperative Learning is; a kind of learning that is based on the students working together for a common purpose. Children with different skills come together in heterogeneous groups to learn by helping each other. Students gain experiences such as becoming aware of the unity
Questions –AnswersThe different types of Questions used (associative, differential, assessment, requesting information, motivating, and brainstorming) although students get in to more active positions during the process; the method is teacher-centered. If possible Questions, that serve a purpose and
Concept MapsExpress a relation network, based on figures, graphics and words propositions and principles. It enables visual learning. These steps are followed: 1) Concepts about the subjects to be taught are listed. 2) The name of the subject that will be taught is written at the top.3) Relations between
Concept CaricaturesCreates opportunities to learn and discuss by caricaturizing and representing information about concepts in a thought-provoking way that can lead to debates. Generally Concepts Caricatures draw attention and create opportunities to think by giving information in a contradicting
Cooperative LearningCooperative Learning is; a kind of learning that is based on students working together for a common purpose. Children with different skills come together in heterogeneous groups and learn by helping each other. Students gain experiences such as becoming aware of the unity within the
Scenario-based teaching Although it is similar to the Case Study method, there is a fictional approach in the scenario. The subject can be presented by inserting it in to a fiction and can also lead the student’s to producing their own scenarios.
ProjectProject-based learning is a learning way which leads students to deal with interesting problems and to create extraordinary products at the end of this. It allows students to use their creativity and it requires them to look at events perceptively.
Technical TourIs a method that takes learning to the out of the classroom. It is a method that provides students to make direct observations and to gain information by taking them to places, such as factories, museums, libraries, various government agencies, mountains, forests, lakes, parks and gardens.
Observation Although we generally get information related to the nature through observations, the Observation method can also be used for other situations and under other conditions. We try to reach certain generalizations by thinking about our findings which we gather from our observations.
Testing Means reaching results by using various information with certain mechanisms, which are set up to imitate natural events in artificial environments and to have students take a certain topics and applying them to reach certain aims/objectives. Nature researchers, scientists, and educators
Brainstorming Brainstorming is a group work process that has been regulated to reach solutions for a problem without limitations or evaluation. The purpose of brainstorming is to make it easier for students to express themselves and to generate ideas. This technique is used as a high-level discussion

PO - NQF-HETR Relation
NQF-HETR CategoryNQF-HETR Sub-CategoryNQF-HETRLearning Outcomes
INFORMATION  01
SKILLS  01
SKILLS  02
COMPETENCIESCommunication and Social Competence 01
COMPETENCIESCommunication and Social Competence 02
COMPETENCIESCommunication and Social Competence 03
COMPETENCIESCommunication and Social Competence 04
COMPETENCIESCompetence to Work Independently and Take Responsibility 01
COMPETENCIESCompetence to Work Independently and Take Responsibility 02
COMPETENCIESCompetence to Work Independently and Take Responsibility 03
COMPETENCIESField Specific Competencies 01
COMPETENCIESField Specific Competencies 02
COMPETENCIESLearning Competence 01
COMPETENCIESLearning Competence 02
COMPETENCIESLearning Competence 03
    

PO - FOE (Academic)
FOE CategoryFOE Sub-CategoryFOELearning Outcomes
INFORMATION  01
SKILLS  01
SKILLS  02
COMPETENCIESCommunication and Social Competence 01
COMPETENCIESCommunication and Social Competence 02
COMPETENCIESCommunication and Social Competence 03
COMPETENCIESCommunication and Social Competence 04
COMPETENCIESCompetence to Work Independently and Take Responsibility 01
COMPETENCIESCompetence to Work Independently and Take Responsibility 02
COMPETENCIESCompetence to Work Independently and Take Responsibility 03
COMPETENCIESCompetence to Work Independently and Take Responsibility 04
COMPETENCIESField Specific Competencies 01
COMPETENCIESField Specific Competencies 02
COMPETENCIESField Specific Competencies 03
COMPETENCIESLearning Competence 01
COMPETENCIESLearning Competence 02
COMPETENCIESLearning Competence 03
COMPETENCIESLearning Competence 04
    

PO - FOE (Vocational)
No Records to Display

COURS STRUCTURE & ECTS CREDITS
Year :
1st Semester Course Plan
Course CodeCourse TitleL+P HourECTSCourse Type
TKD 101 TURKISH LANGUAGE - I 2+0 2 Compulsory
ATI 101 ATATURK´S PRINCIPLES AND HISTORY OF TURKISH REVOLUTION - I 2+0 2 Compulsory
IMDE 113 WOOD MATERIAL TECHNOLOGY 2+0 2 Compulsory
IMDE 115 WOOD WORKING MACHINERY 2+0 2 Compulsory
MDE 151 WORKSHOP PRACTICE - I 2+2 4 Compulsory
ITKS 181 INTERNSHIP 1 (15 WORK DAY) 0+0 4 Compulsory
MDE 153 MATHEMATICS 2+0 2 Compulsory
MDE 155 FURNITURE BASIC DESIGN 1+2 3 Compulsory
MDE 157 TECHNICAL DRAWING 1+3 4 Compulsory
MDE 159 OUTDOOR FURNITURE 1+2 3 Compulsory
- Foreign Language-I 2+0 2 Elective
  Total 30  
1st Semester Elective Groups : Foreign Language-I

2nd Semester Course Plan
Course CodeCourse TitleL+P HourECTSCourse Type
TKD 102 TURKISH LANGUAGE - II 2+0 2 Compulsory
ATI 102 ATATURK´S PRINCIPLES AND HISTORY OF TURKISH REVOLUTION - II 2+0 2 Compulsory
MDE 152 WORKSHOP PRACTICE - II 2+2 4 Compulsory
ITKS 182 INTERNSHIP 2 (15 WORK DAY) 0+0 5 Compulsory
MDE 154 FURNITURE STRENGTH 2+0 2 Compulsory
MDE 156 ERGONOMICS 1+2 3 Compulsory
MDE 158 VOCATIONAL DRAWING 1+3 4 Compulsory
MDE 162 ARTIFICIAL BOARD PRODUCTION 1+2 3 Compulsory
MDE 164 COMPUTER AIDED DRAWING I 3+0 3 Compulsory
- Foreign Language-II 2+0 2 Elective
  Total 30  
2nd Semester Elective Groups : Foreign Language-II

3rd Semester Course Plan
Course CodeCourse TitleL+P HourECTSCourse Type
MDE 273 WORKSHOP PRACTICE III 2+2 5 Compulsory
MDE 275 COMPUTER AIDED DRAWING II 3+0 4 Compulsory
IMDE 215 COST CALCULATION OF FURNITURE 2+0 3 Compulsory
MDE 283 INTERIOR DESIGN I 1+2 3 Compulsory
MDE 285 PRODUCTION OF WOODEN BOARD 1+2 3 Compulsory
- Elective-I 2+0 3 Elective
- Elective-3 2+0 3 Elective
- Elective-5 2+0 3 Elective
- Elective-7 2+0 3 Elective
  Total 30  
3rd Semester Elective Groups : Elective-3
3rd Semester Elective Groups : Elective-5
3rd Semester Elective Groups : Elective-7
3rd Semester Elective Groups : Elective-I

4th Semester Course Plan
Course CodeCourse TitleL+P HourECTSCourse Type
MDE 274 WORKSHOP PRACTICE-IV 2+2 5 Compulsory
MDE 276 COMPUTER AIDED PRODUCTION 1+2 4 Compulsory
MDE 278 NEW PRODUCT DEVELOPMENT 1+2 3 Compulsory
MDE 284 INTERIOR DESIGN II 1+2 3 Compulsory
MDE 288 QUALITY ASSURANCE AND STANDARDS 2+0 3 Compulsory
- Elective-II 2+0 3 Elective
- Elective-3-4 2+0 3 Elective
- Elective-6 2+0 3 Elective
- Elective-8 2+0 3 Elective
  Total 30  
4th Semester Elective Groups : Elective-3-4
4th Semester Elective Groups : Elective-6
4th Semester Elective Groups : Elective-8
4th Semester Elective Groups : Elective-II


COURSE & PROGRAM LEARNING OUTCOMES
Year : Compulsory Courses
Course TitleC/EPO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09PO 10PO 11PO 12PO 13PO 14
ARTIFICIAL BOARD PRODUCTIONC**** **** ****
ATATURK´S PRINCIPLES AND HISTORY OF TURKISH REVOLUTION - IC              
ATATURK´S PRINCIPLES AND HISTORY OF TURKISH REVOLUTION - IIC              
COMPUTER AIDED DRAWING IC********** * *
COMPUTER AIDED DRAWING IIC********** * *
COMPUTER AIDED PRODUCTIONC******  ******
COST CALCULATION OF FURNITUREC********** *  
ERGONOMICSC**********  **
FURNITURE BASIC DESIGNC***** ***    *
FURNITURE STRENGTHC** * ****    *
INTERIOR DESIGN IC************ *
INTERIOR DESIGN IIC************ *
INTERNSHIP 1 (15 WORK DAY)C**************
INTERNSHIP 2 (15 WORK DAY)C**************
MATHEMATICSC** ***  *  ** 
NEW PRODUCT DEVELOPMENTC************ *
OUTDOOR FURNITUREC********* ****
PRODUCTION OF WOODEN BOARDC** * *  * ****
QUALITY ASSURANCE AND STANDARDSC****** *******
TECHNICAL DRAWINGC*****  **    *
TURKISH LANGUAGE - IC              
TURKISH LANGUAGE - IIC              
VOCATIONAL DRAWINGC********** ***
WOOD MATERIAL TECHNOLOGYC** * *     ***
WOOD WORKING MACHINERYC****  ***** **
WORKSHOP PRACTICE - IC****** ** * **
WORKSHOP PRACTICE - IIC*********  ***
WORKSHOP PRACTICE IIIC*********  ***
WORKSHOP PRACTICE-IVC*********  ***
Click to add elective courses...
Elective Courses
Course TitleC/EPO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09PO 10PO 11PO 12PO 13PO 14
BUSINESS MANAGEMENT E****  *  *****
DECORATIONE**************
DESIGN FOR EVERYONEE****  *** *   
ENGLISH- IE              
ENGLISH-IIE              
ENVIRONMENTAL PROTECTIONE** * ***  * **
FURNITURE HISTORYE**** ** *  *  
FURNITURE TEST AND EXPERIMENT TECHNIQUESE**************
MARKETING MANAGEMENTE** *    * ****
MEDIA LITERACYE      *  **  *
METHODS AND TECHNIQUES OF RESEARCHE*********** **
OCCUPATIONAL ETHICSE**************
OCCUPATIONAL HEALTH AND SAFETYE****   **** **
PERSPECTIVEE**********   *
PRODUCTIVITYE****** *******
SURFACE FINISHINGE****   ** *  *
SYSTEM ANALYSIS AND DESIGNE********* *  *
WOODEN AGING AND PAINTING TECHNICSE********** ***
L+P: Lecture and Practice
C: Compulsory
E: Elective
PO: Program Learning Outcomes
TH [5]: Too High
H [4]: High
M [3]: Medium
L [2]: Low
TL [1]: Too Low
None [0]: None
FOE [0]: Field of Education
NQF-HETR : National Qualifications Framework For Higher Education in Turkey