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COURSE INFORMATION
Course CodeCourse TitleL+P HourSemesterECTS
BIL 102VISUAL PROGRAMMING2 + 02nd Semester2

COURSE DESCRIPTION
Course Level Associate's Degree
Course Type Elective
Course Objective To teach the basic concepts and programming logic required to use any programming language, to gain competencies related to visual programming fundamentals
Course Content Algorithms, Flow Diagrams, Forms Design, Form Control Elements, Events, Variables and Variable Identification Rules, Data Types, Operators, Decision Structures, Loop Structure, Arrays, Subprograms
Prerequisites No the prerequisite of lesson.
Corequisite No the corequisite of lesson.
Mode of Delivery Face to Face

COURSE LEARNING OUTCOMES
1Analyzes a problem and develops algorithms and flow diagrams related to its solution.
2Knows the basic components of computer programming language.
3Comprehends the logic of computer programming, gains the ability to solve a problem by writing a computer program.

COURSE'S CONTRIBUTION TO PROGRAM
PO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09PO 10PO 11PO 12PO 13
LO 001   4         
LO 002   4         
LO 003   4         
Sub Total   12         
Contribution0004000000000

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
ActivitiesQuantityDuration (Hour)Total Work Load (Hour)
Course Duration (14 weeks/theoric+practical)14228
Mid-terms188
Final examination188
Presentation / Seminar Preparation188
Total Work Load

ECTS Credit of the Course






52

2
COURSE DETAILS
 Select Year   


 Course TermNoInstructors
Details 2023-2024 Spring1BEDİA SÜNDÜZ KILIÇ
Details 2020-2021 Spring1BEDİA SÜNDÜZ KILIÇ
Details 2020-2021 Fall1BEDİA SÜNDÜZ KILIÇ
Details 2019-2020 Spring1BEDİA SÜNDÜZ KILIÇ
Details 2019-2020 Fall1BEDİA SÜNDÜZ KILIÇ


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Course Details
Course Code Course Title L+P Hour Course Code Language Of Instruction Course Semester
BIL 102 VISUAL PROGRAMMING 2 + 0 1 Turkish 2023-2024 Spring
Course Coordinator  E-Mail  Phone Number  Course Location Attendance
Lecturer BEDİA SÜNDÜZ KILIÇ bskilic@pau.edu.tr DSHMY D0201 %60
Goals To teach the basic concepts and programming logic required to use any programming language, to gain competencies related to visual programming fundamentals
Content Algorithms, Flow Diagrams, Forms Design, Form Control Elements, Events, Variables and Variable Identification Rules, Data Types, Operators, Decision Structures, Loop Structure, Arrays, Subprograms
Topics
WeeksTopics
1 Introduction to programming
2 Algorithms
3 Data flow diagrams
4 Forms and properties
5 Form design, form control elements and events
6 Dialog, input and message windows
7 Variables, variable definition rules
8 Data types
9 Operators
10 Decision structures and loops
11 Decision structures and loops
12 Subprograms that do not return values
13 Subprograms that return values
14 Series
Materials
Materials are not specified.
Resources
Course Assessment
Assesment MethodsPercentage (%)Assesment Methods Title
Final Exam50Final Exam
Midterm Exam50Midterm Exam
L+P: Lecture and Practice
PQ: Program Learning Outcomes
LO: Course Learning Outcomes