Weeks | Topics |
1 |
Introduction to the interface and use of tools
|
2 |
Introduction to Unity 3D Programming
|
3 |
Basic Level Design
|
4 |
Basic Vectors
|
5 |
Physical Materials
|
6 |
Mass, attraction, force, friction
|
7 |
Constant Force
|
8 |
Collision Detection Methods
|
9 |
Material use
|
10 |
Basic Physics Rules
|
11 |
GUI (interface design and programming)
|
12 |
Cameras & Lighting
|
13 |
Character animation
|
14 |
Raycast System and Virtual Reality
|