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COURSE INFORMATION
Course CodeCourse TitleL+P HourSemesterECTS
RSE 586ART EDUCATION AND TECHNOLOGY3 + 02nd Semester7,5

COURSE DESCRIPTION
Course Level Master's Degree
Course Type Elective
Course Objective To introduce the relationship between art and technology, and to raise awareness about what technological innovations and developments can create an art and artist profile in the future.
Course Content General information about the change of art in the 20th and 21st century; research of digitalization and virtual reality concepts; Promoting 21st Century digital art products and artists; Discussing 21st century trends; presentation of the contributions of technology to art education with examples.
Prerequisites No the prerequisite of lesson.
Corequisite No the corequisite of lesson.
Mode of Delivery Face to Face

COURSE LEARNING OUTCOMES
1To be able to comprehend the change of 21st century art and art objects
2To discuss why technology is needed in art education.
3To have knowledge about transforming art into dynamic designs with technology.
4To gain visual perception and skills of digital art and education.
5To have information about digital art trends and artists.

COURSE'S CONTRIBUTION TO PROGRAM
PO 01PO 02PO 03PO 04PO 05PO 06PO 07PO 08PO 09
LO 001         
LO 002         
LO 003         
LO 004         
LO 005         
Sub Total         
Contribution000000000

ECTS ALLOCATED BASED ON STUDENT WORKLOAD BY THE COURSE DESCRIPTION
ActivitiesQuantityDuration (Hour)Total Work Load (Hour)
Course Duration (14 weeks/theoric+practical)15345
Hours for off-the-classroom study (Pre-study, practice)15460
Assignments5945
Mid-terms11515
Final examination13030
Total Work Load

ECTS Credit of the Course






195

7,5
COURSE DETAILS
 Select Year   


 Course TermNoInstructors
Details 2021-2022 Spring1HATİCE NİLÜFER SÜZEN
Details 2020-2021 Spring1HATİCE NİLÜFER SÜZEN


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Course Details
Course Code Course Title L+P Hour Course Code Language Of Instruction Course Semester
RSE 586 ART EDUCATION AND TECHNOLOGY 3 + 0 1 Turkish 2021-2022 Spring
Course Coordinator  E-Mail  Phone Number  Course Location Attendance
Assoc. Prof. Dr. HATİCE NİLÜFER SÜZEN hsuzen@pau.edu.tr EGT B0212 %60
Goals To introduce the relationship between art and technology, and to raise awareness about what technological innovations and developments can create an art and artist profile in the future.
Content General information about the change of art in the 20th and 21st century; research of digitalization and virtual reality concepts; Promoting 21st Century digital art products and artists; Discussing 21st century trends; presentation of the contributions of technology to art education with examples.
Topics
WeeksTopics
1 The change of 21st century art and art objects
2 Why technology is needed in art education.
3 The transformation of art into dynamic designs with technology
4 Contribution of digital arts and education to visual perception and skills
5 Digital art trends and artists.
6 Virtual reality and augmented reality.
7 MİDTERM
8 Interdisciplinary Functioning of Design and Skill Workshops.
9 transformation from traditional art to digital art.
10 digital art and artists in Turkey
11 the use of digital technologies as media and composition
12 themes and symbols of interpretation in digital art
13 digital transformation and its consequences in higher education
14 FINAL
Materials
Materials are not specified.
Resources
ResourcesResources Language
FİGEN GİRGİN. "ÇAĞDAŞ SANAT VE YENİDEN ÜRETİM". HAYAL PEREST YAYINCILIK 2018.Türkçe
SUZAN DUYGU BEDİR ERİŞTİ. "YENİ MEDYA VE GÖRSEL İLETİŞİM TASARIMI". PEGEM AKADEMİ. 2021Türkçe
SİBEL AVCI TUĞAL. "OLUŞUM SÜRECİ İÇİNDE DİJİTAL SANAT" HAYAL PEREST YAYINCILIK 2018Türkçe
Susie Hodge. "Beş Yaşındaki Çocuk Bunu Neden Yapamaz" Hayalperest Yayınevi.2013Türkçe
CHARLES HARRISON, PAUL WOOD . "SANAT VE KURAM 1900-2000: 1900-2000 Değişen Fikirler Antolojisi" KÜRE YAYINLARI.Türkçe
Course Assessment
Assesment MethodsPercentage (%)Assesment Methods Title
Final Exam50Final Exam
Midterm Exam50Midterm Exam
L+P: Lecture and Practice
PQ: Program Learning Outcomes
LO: Course Learning Outcomes